Forum: Poser - OFFICIAL


Subject: Reason 7?

Dorie0924 opened this issue on Nov 22, 2006 ยท 53 posts


Teyon posted Sat, 25 November 2006 at 1:00 AM

Weight Maps are a nifty way to make a model work with a skeleton without the pesky need to split the object into groups. Instead of cutting the object, naming the parts,naming the bones, and then grouping the bones to the parts they match all you have to do is name the bones, bind the solid mesh to the skeleton and then paint in how much each bone effects the area surrounding it. Or at least, that's how it worked the last time I looked...'

oops, didn't realize that there was a second page chock full of wieght map info. Feel free to ignore this posty. :)

I'm personally hoping number 7 is a set of Ginsu knives but I know it isn't. :(