FranOnTheEdge opened this issue on Nov 26, 2006 · 6 posts
FranOnTheEdge posted Mon, 27 November 2006 at 2:43 AM
Brycetech - is that tut on the Bryce Content dvd that you pay extra for? If so, I'm okay cos I did manage to get that, if not... I'm up dodah creek without a paddle. Skint now.
I have already created the wings flapping and neck, legs, tail etc moving in concert with the wing flapping motion in Daz Studio, but this does not allow movement in 3d space to be set, that you need to do in Bryce itself, since that's the 3d environment I want it to actually move in.
I'm pretty sure this is so, since when I "returned to Bryce" after creating the animation in Daz Studio, the camera was inside the flippin' dragon, whereas the dragon should have been about a mile away from the camera... ( or look that far off)
But how do you combine the Daz wing motion with the movement of the dragon in Bryce's 3D space? Otherwise he'd either just be frantically flappin' in one spot, or else move off into the distance without flapping at all...
Help?
Oh, and I don't need the dragon to swing round at all, just to fly off into the distance, the animation is intended to begin with him appearing on the left of the screen and to gradually get smaller as he flies off into the horizon at the screen centre. See?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)