StealthWorks opened this issue on Nov 16, 2006 ยท 49 posts
dbigers posted Mon, 27 November 2006 at 8:32 PM
You can use a value in the glow channel. (0-1000). Or you can use a multiply and multiply your color by a value. That way if you want a really bright "red" light you can multiply the red and it still puts out red light. No problem on the posting. I tried opening the object in Lightwave, to redo the normals. For some reason, Lightwave kept crashing with the object. I replaced the saucer and cup with one from Carrara's objects. Interesting exercise.