Conniekat8 opened this issue on Nov 27, 2006 · 38 posts
Conniekat8 posted Wed, 29 November 2006 at 12:18 AM
Here, I modelled some shackles... I don't know how to posersize the chain yet.
This is probably not the final texture I'll use. I'll probably render to texture map then photoshop in some irregularities, maybe a displacement map too. I think it needs a rusted rose emblem/imprint on the shackles ;)
If I knew how to bring the character into Max and preserve all the morphs... I'd probably do the whole thing in max. I find poser kind of frustrating :( (Coming from autocad and non character technical modelling world) but Max character rigging and modelling is still way over my head...
Realmling, I may end up doing a morph for the shirt... if I learn how to do them in time. That whole grouping, naming blah blah frustrates me at the moment. I get enough tedium with numerical modelling at work... We'll see.
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