Forum: Poser - OFFICIAL


Subject: Using Poser Figures in Cinema 4D

skeetshooter opened this issue on Dec 01, 2006 ยท 13 posts


skeetshooter posted Fri, 01 December 2006 at 11:57 AM

Also, here's an excerpt from a new post from the author of Star Trek Aurora (the work-in-progress animated feature posted in this forum); apparently crossing over from Poser to Cinema 4D on a Mac still has issues: "Software-wise, the workflow was a little complicated by the fact that I'm working on a Mac and rendering in Cinema 4D, and the only Poser Mac plugin for Cinema 4D* that honors IK and Point At (which I use for where the eyes are looking) is an old OS9 plugin that has never been updated, so my basic workflow for animating characters (Daz V3 and M3) was: 1. Record voice using a decent microphone (M-Audio Nova mic, Mobile Pre preamp, Apple Soundtrack); 2. Create mouth/head moves in Mimic; 3. Open Mimic file in Poser 5 (Poser 6 gave me problems with the old C4D plugin); 4. Animate character body movements/adjust head movements (head turns, blinking, etc.); 5. Boot into OS9, open Poser file into Cinema 4D environment and render it to TIFF files; 6. Go back to OSX, create .mov file from TIFFs, save; 7. Import .mov file into Final Cut Pro, edit into animation; 8. Add voice file/sound effects. Other programs used: Photoshop, Illustrator." So, the question still begs.