SkyeWolf opened this issue on Nov 25, 2006 ยท 9 posts
anxcon posted Sat, 02 December 2006 at 12:03 AM
its from importing the figure, forget which way of importing does it, as by now i just have a habit of using transposer and if i happen to see parametric mapping, i always by habit replace it with multi-channel shader, which is the usual color/spec/reflect/etc shader channels, and build the shader from there
if i import a scene rather than a single char, i seem to always get parametric mapping, which again i replace, because in my opinion, no converter in the world will make a material from 1 language into another language (poser shader into carrara shader) good enough, simply too many differences on the programming level to do it right
lighting and textures i will always create from scratch in the program i intend to render with, so much simpler and better results :)