Forum: Poser - OFFICIAL


Subject: Mousie Ballgown

rickymaveety opened this issue on Dec 01, 2006 · 63 posts


Quest posted Sun, 03 December 2006 at 5:33 PM

Illustration #6 – Now that the general outline is down we can further improve upon it. To help us do this we turn on the curve’s control points to give us access so that we can ply them. LMB (Left Mouse Button) click the point edit button as shown and the points will become visible. If we RMB click again on the button, the points will disappear. If you need to refine your curve you can add more control points. You do this by clicking the LMB and holding it over the points edit button and a submenu will appear. If you RMB click on the first icon on the line of the submenu (+/ icon with a dot in the middle of the slash) you will be able to add as many additional control points as you want. LMB click on the icon immediately to the right of this (-/), you can remove control points you don’t want.

 

Illustration #7 – Here is an example moving a control point to give more fold to our skirt. Compare this shape to the one in illustration #6.

 

Illustration #8 – At this point we have two options for our second curve: we can put down an entirely new outline shape as we did above but placed between the existing curve and the figure in the top viewport or we can do what I did here to save some time and that is to copy and scale the first shape to use as our second curve and alter the first shape for fold variety. To copy the first shape, click on the curve to highlight it then click the copy button shown. You will be prompted to point to the curve you want to copy from, select the first curve we laid down and in the front viewport, holding the “Shift” key (this will restrict the axis) bring the copy of the curve to about mid thigh of the figure.

 

Illustration #9 – To scale the curve so that it is smaller in diameter to the original curve we 2D scale by RMB clicking the button shown and scale the curve in the top view so that it is midway between the first curve and the Poser figure in the top viewport.

 

Illustration #10 – We can now access the control points of the first curve again and alter them as we like to bring some randomness to our folds.