skeetshooter opened this issue on Dec 01, 2006 · 13 posts
Spanki posted Tue, 05 December 2006 at 6:20 AM
Quote - ...On the other hand, some issues like exporting a model with groups or UVmapping have proved nearly impossible, probably because I haven't found much documentation and I'm still pretty much playing by ear...
What you need is my (free) extended Wavefront .obj Import/Export plugin -Riptide. With Riptide in place, I can create and export fully grouped, material-zoned, uv-mapped .obj files, ready for use in Poser with zero additional other steps/applications involved (unless I need to write out some texture-templates, which I usually use UVMapper for). All material-zones, groups, uvs and even UVMapper 'regions' are preserved on import as well.
I plan to do some other tutorials in the future, but if you have any questions, I'm happy to answer them in the Riptide Support Forums.
Basically, if you want to load rigged Poser characters and animations and lights and cameras and morphs and other Poser things into C4D - you'll want interPoser Pro for that. If you're modelling new figures or clothing for use in Poser or just want to import/export .obj files, you'll want Riptide for that.
Keith
Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.