Forum: Poser - OFFICIAL


Subject: V4 Preview

Jules53757 opened this issue on Dec 05, 2006 · 120 posts


Tguyus posted Wed, 06 December 2006 at 3:26 PM

Quote - Nostril glow looks like it is still kind of an issue. 

You can deal with nostril glow very easily by using object-based ambient occlusion; i.e., add AO to the nostrils body part in the Materials editor.  For nostrils, I usually set the MaxDist value to 4 and leave the RayBias setting at its default.