Angelouscuitry opened this issue on Dec 08, 2006 · 41 posts
takezo3001 posted Fri, 08 December 2006 at 6:07 AM
Quote - There are a lot of advanced applications for it that I don't pretend to understand, but there is a basic subsurface scattering Wacro in the advanced material room that is one click to apply. To get an idea of how it looks please check my featured gallery pic, it has a high rez high quality example with text explaining which material uses SSS. Basically I use it to catch light on things that don't want to catch it.
It works better on darker textures because very light textures already throw back a lot of light anyway; what it does is mimic the way a slightly translucent surface will gather and bend light rather than absorbing it flat or reflecting it flat.
Poser 6 does come with it out of the box, look in the Materials room on the Advanced tab, it's a plain Wacro; you just click whatever material, hit "Add Subsurface Scattering" and it's done.
Image:
http://www.renderosity.com/mod/gallery/index.php?image_id=1341120
Actually, it's reffered to as "Fastscatter" and it's pretty useless other than the default lighting, and even then, you can't use it with cast shadows...I did a thread about a solution to that flaw a while back, but if you already have Vue 5 inf, it would be better just to upgrade to vue 6 instead of P7 because not only does it fully support total poser integration, but it does TRUE , and you can make excellent enviroments to boot! sub surfacescattering! "SSS" is used as an advanced skin shader to give it semi translucency towards the skin! Heres the link to my old thread!
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2548324&page=1