SEspider opened this issue on Oct 26, 2006 · 28 posts
oldskoolPunk posted Fri, 08 December 2006 at 5:33 PM
Wow this is nice work man. I highly reccommend using the .x format for use in games. It supports armatures data. md2 is another popular format , but it stores keyframes as animations. Prolly just ask what engine your friend is using and see what formats it likes. Some engines (like ogre) have thier own blender script for exporting.