Forum: Bryce


Subject: The Renderosity Brycers ultimate Lighting experence

MatCreator opened this issue on Dec 06, 2006 ยท 86 posts


MatCreator posted Fri, 08 December 2006 at 6:25 PM

That looks pretty awesome smith... I cant wait to post mines, but my mobo fizzed out on me, will be a while before Im up and running again :(

Interesting that you set the lights close to the ground... Any particular reason?!? Im just curious, why not closer to the top to have shadows fall down, rather than up? Is this your normal style of lighting?

I think that that hdr map is very interesting, not what Im used to seeing. Do simple black/white images make good hdr maps? Id like to test some "designs" out as well... This, all assuming that the white ares give the most light, and dark areas giving the least...

I also thought that for Bryce, hdr maps had to look like spheres in order for Bryce to use them. I followed that tutorial you linked to in the back room and converted some I got off the net, but is the the distortion necessary? What does that do for the image? AND, how comes yours isnt warped like in a spherical motion?!? Its "flat"?!? Howd you do that?

There are 3 kinds of people in the world. Those that can count, and those that can't..