Wizardkiss opened this issue on Dec 08, 2006 ยท 26 posts
skeetshooter posted Fri, 08 December 2006 at 9:12 PM
I think a key question is why none of the zillions of Poser users have produced anything longer, or more in number than they probably have. I think the answer to THAT question is four-fold: 1. A one-hour, smooth-playing animation would require between 50,000 and 100,000 frames. Assuming that each 720 x 480 (Quicktime format, at a minimum) medium-content frame would require, say, 5 minutes to render in decent quality, it would take about A YEAR just for the rendering (assuming you were doing it on a single computer). 2. In my view, Poser has a relatively crude and cumbersome animation interface -- nothing like a good 2D video editor -- you cannot see all of the important editing functions at the same time and in the same control window, nor can you easily animate (let alone your result) in the animation editing windows. Some of this is by necessity, since the computing power required to model, control, edit, affect and view real-time, frame-by-frame movement in three dimensions in the same fashion as a non-linear video editor, is simply beyond most Poser-host PCs right now. This adds enormously to the time it takes to produce and edit. Faster processors and the ability to use multiple processors and large blocks of RAM (coming in Poser 7) is a must. 3. Currently, the first two problems cause most people (including myself) to have to arrange, set, test, edit, render and export each frame individually (usually as a TIFF), and then combine them all in a video editor, such as Final Cut Pro or Avid Express. Tedious doesn't begin to describe it. It just wears you out after the first 5,000 (!) frames, no matter what kind of time-saving tricks you use. 4. Let's be honest: Poser is used almost entirely by people who have day jobs. Those for whom 3D animation movies is a full-time job might -- might -- use Poser as an adjunct tool, but not as the primary production vehicle. It also takes an incredible amount of time to do everything associated with making a movie, from scriptwriting, scene planning, sound recording, editing, and production. The moviemakers listed in this thread are truly dedicated pioneers, no doubt with a few arrows in the back to prove it. To all of the above, Poser 7 may change things. Somewhat. It will supposedly run several times faster than Poser 6 on higher-end, multi-processor machines, and is obviously designed to better serve animators. As someone who would like to squeeze in more Poser movie-making out of the free time available, I sure hope so. SS