> Quote - > Quote - But when DAZ|Studio 1.5 is released with support for sub-d meshes, you'll be able to pose a low-resolution figure, then render the higher-resolution mesh.
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> Do you have concrete info on DAZ Studio 1.5 LD?? I'd be most interested in that. You are welcome to PM me here or at the Forums if you wish!!
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> So far I love V4, can't say that about V3. There are some that think her head is too large. Well if you look at the read folks walking around your not going to find many women built like a line backer with a pin head. I don't care how pretty you make V3 her head is too small. V4's head it much more proportionate to her body size. I love the grouped morph dials and while I think some are missing or will be taken care of in a future pack I think that was a bit mis information there saying it's the full morph pack! There are NO phonemes which I find strange. The "look" dials are under the "Morphforms' section. Very nice actually!!
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> Here is V4, with very little done to her face. Wearing April's Amarseda hair. Helena for V4 textures and face morph used. Rendered in DAZ Studio using my skin shaders created with pwSurface by Poseworkds. The eyes render very nicely, no post work here. Eye reflections render similarly as they do in Poser now! I will be using V4 quite a bit. She's very pretty right out of the box.
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> She's a winner in my book and with time she will be loved and desired as one of the preferred meshes. I saw a short animation using just her, no textures or hair and she looks amazing in movement!!
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> Richard ;-)~
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