Forum: Poser - OFFICIAL


Subject: V4 - Early review

bluecity opened this issue on Dec 08, 2006 · 158 posts


Spanki posted Sat, 09 December 2006 at 2:47 AM

I pretty much concur with Cobaltdream, right down the line.  I understand the desire to have new figures be texture, clothing and morph compatible, but progress usually just doesn't work that way.

I the default like V4 shaping much more than V3.  She finally looks reasonably human.  I'm still playing with her but so far, the only negatives I see are:

  1. lack of trans-mapped eyebrows - someone at Daz must be asleep at the wheel on this one.  They seem to try to get innovative with the lashes, but left out the brow-mesh (??).

  2. In the default shape at least (and I think even with the crease morph), the genital mound has some mesh non-smoothness.  Not really an issue with Smoothing enabled, just looks sloppy for a production item.

  3. No phonemes?  I bought the Complete pack (base+morphs) and I hadn't found any phoneme morphs yet.  It could be that there's some alternate solution/methodology that I hadn't found yet.

  4. Odd foot pose in base mesh.  I'm sure they'd quote me some plausably good reason for going that route, but this will complicate shoe creation to some extent (not a huge deal - it might even be helpful in some ways).

On the improvement end, I love that they added a 'tear' mesh (I've had one on my model for a couple years now).  So far, the posing looks pretty good too.  Someone mentioned the flat-top thighs issue, bu frankly, the implementation here looks much better than V3's.

For $35.00 (non-PC member), you get an extraordinary amount of value, compared to the rest of the 3D world, at least.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.