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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Not exactly GND4 but she'll do for now :)


pjz99 ( ) posted Sun, 10 December 2006 at 11:38 AM · edited Sat, 23 November 2024 at 10:04 AM

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http://www.renderosity.com/mod/gallery/index.php?image_id=1343090

I was pleased how quick this was to make this much progress with V4.  Seems like you can't do all that much with the thighs and arms, and I had trouble getting the face to look terribly different from default without really making her look horrible and not-what-I-want.  Feedback welcome (e.g. any heinous problems with anatomy).  I am annoyed that I couldn't do too much with the chin, I hope Poser 7 makes that easier to fix than it seems to be right now.

Please note she's intended to be a comicbook character, so she's not exactly 100% realistic (particularly the ears, they're intended to be a bit pointed).

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thefunkyone_4ever ( ) posted Sun, 10 December 2006 at 11:47 AM

I didn't like the face, but the body and lighting is most excellent :D


pjz99 ( ) posted Sun, 10 December 2006 at 11:48 AM

Yeah face needs a lot of work :/  off to dreamland...

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richardson ( ) posted Sun, 10 December 2006 at 1:09 PM

Raising the cams focal might help with the head shot. It just seems to be distorted dof. Body looks nice.


arcady ( ) posted Sun, 10 December 2006 at 2:01 PM

Could trouble in morphing the head be a result of V4 being lower poly count there? Or is this just a matter of everyone learning the figure...?

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richardson ( ) posted Sun, 10 December 2006 at 2:09 PM

See's got a very good polycount/balance. Lookin at her inZ brush. Just a very smart compact work.


stormchaser ( ) posted Sun, 10 December 2006 at 2:28 PM

pjz99 - I've left comments on your picture, you get the thumbs up from me. Now I think I'll have to go & do some full body shots with V4, I just have to put Vue 6 down!



Omadar ( ) posted Sun, 10 December 2006 at 3:06 PM · edited Sun, 10 December 2006 at 3:07 PM

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file_362003.jpg

Nice work pjz99,

While I still think she should have come with a few muscle-form morphs, I'm starting to get ok results with her combined with some custom morphs.


pjz99 ( ) posted Sun, 10 December 2006 at 5:18 PM · edited Sun, 10 December 2006 at 5:20 PM

I found the head just kind of difficult to change by just moving the sliders, particularly the eyes and chin.  I don't think that's all by accident, I think a lot of that is left secured because they don't want the typical user to break the eyes and mouth, which are pretty intricate.  I'll get there though :)

Thanks for the feedback so far all, I really appreciate it.

ps note this is just to get me by until Blakhearted and Aery_Soul release their own fine characters :)

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