bluecity opened this issue on Dec 08, 2006 ยท 158 posts
AntoniaTiger posted Sun, 10 December 2006 at 1:58 PM
One minor bit of neatness in V4: go look at the Material Names, and you'll see that they're numbered, with the same number for all the materials which use the same texturemap. For instance (by memory), "2_SkinHead" and "4_Gums". I'm not sure about putting the ears and the back of the head on a different texturemap to the face: it gives you more resolution over the face at the expense of a seam just along the front of the ears, and I reckon it might only pay off when you're doing extreme closeups rendered at close to the Poser maximum output size (somewhere about the same as 12 megapixels from a camera, which would need a tripod and a very good lens).