danamongden opened this issue on Dec 11, 2006 · 23 posts
pjz99 posted Mon, 11 December 2006 at 6:09 PM
I said the same thing and still do of many of the renders I've seen, you really have to mess with the eyes kind of a lot to get them to look very different from default without simply making them ugly. There is a less shiny texture and as TrekkieGrrrl taught us you can also unplug the Anisotropic node from the eye material in the Materials room/Advanced.