br0ken opened this issue on May 01, 2001 ยท 12 posts
Jim Burton posted Tue, 01 May 2001 at 5:02 PM
Incidently, I've had models that would crash the Habaware object exporter everytime, but if I exported them from Max as a 3DS and imported them they were fine. The Habaware utilities also have other problems, the mesh triangulation sometimes gets changed a bit. We shouldn't look a gift horse in the mouth, but they aren't up to Max's standard.