Forum: DAZ|Studio


Subject: Exporting DAZ figures

rickymaveety opened this issue on Nov 05, 2006 · 14 posts


music2u4u posted Thu, 14 December 2006 at 12:07 AM

Just a note.....if you go to your daz/studio/content/runtime/geometry folder and find the folder for the dog, it will have an .obj file there. Copy that file and paste it into a seperate newly created folder anywhere on your hard drive. Then you can import  that file into Bryce and there is your dog but he will be untextured. Click on "object>ungroup" at the top toolbar and then click an empty spot anywhere on the background to deselect the entire dog and you then can select any part of the dog seperately and apply a material file to it. Once you have it all materialized then go back and reverse what you did before and regroup him, then save him as a .br5 file and you will have him.