Forum: DAZ|Studio


Subject: How do you get clothes for V3 & aiko3?

starr_moongoddess opened this issue on Oct 26, 2006 ยท 7 posts


music2u4u posted Thu, 14 December 2006 at 12:29 AM

The corrupted files are occassionally a thing that happens. Usually it comes from a site with limited bandwith that has been exceeded at the time you were downloading. Traffic jam. What happens in those cases is your download cuts off too early and you don't have the complete .zip. Just download it again. If it still says corrupted then the creator of the .zip did not upload it properly which is out of your control. Also sometimes people get in a hurry and they forget to include everything that a certain .cr2 or .pp2 script reads for when loading and they get their "work" files messed up with their "final" files and it all goes to hell. Also most clothing is designed to fit the base character at a zero posing point with no morphs applied. This is a standard as when creating clothes you have to remove all morphs to zero. Once you morph the character (like bigger boobs) they are going to stick out way past the clothes. You can either adjust the "x" "y" "z" scale dials to fit the clothes to the morphs (real headache sometimes) or adjust the figure morphs down to fit the clothes (very simple). That is why you don't see very many huge breasted renders with clothes on...lol. There is a way to delete all the character's body parts but the torso and save it, then import the .obj file for the torso into a 3d modeler and patch up all the jagged edges and apply faces to it to make shirts, then import it back into Daz and drag it onto the character, then resize it up just a bit bigger than the figure and it fits perfectly. That is how I make all my shirts for big breasted figures and it works great. Texture the shirt and you have it. You may want to stick to basics now and do this kinda stuff later as it seems you are frustraited enough and trying to do too much too fast. Slow down and do baby steps for now until you get the feel. You will be learning more and more as time goes on about 3d modelers (which Daz is not..it is a renderer) and morph managers, UV mappers, Injectors, objaction movers,etc. It would fry you at this point to attempt any of that kinda stuff. Baby steps for now.