Forum: Poser - OFFICIAL


Subject: Lighting Question

Nebula opened this issue on Dec 13, 2006 · 47 posts


CaptainJack1 posted Thu, 14 December 2006 at 3:14 PM

Quote - CaptainJack1,

  Thanks for your explanation.  I knew some of this but your description helped to fill in the gaps.  Very well done!

 

Thank you, I'm glad it was useful. 😄 I never can tell when it's safe to go off on a geeky, technical jag... at parties and such, my wife usually puts a clamp on me before I make everyone's eyes bug out. :lol:

I've never done a silhouette render inside Poser before, but I'm sure that some strong back lighting behind the characters would do the trick. You may need to experiment with the way you line up the lights, and the lights may have to be very close to the back of the figure so as not to light up any props between the figure and the camera. I'd recommend using the Top Camera view to line up the lights, figure and main camera; it may help to put a small prop behind the main camera for alignment purposes.

I recently made an animation in silhouette for someone, but I did some of the work outside of Poser. I set up the animation inPoser the way I wanted, and rendered at a very low quality setting (since the lights and textures weren't going to show up anyway). I exported the animation as a series of PNG files. Then, I made a script in Paint Shop Pro that would reduce the luminance of the image so that it became all black on a transparent background, then made a background layer of all white. I ran the script in batch mode on all of the PNG images. Finally, I combined the images into a single animation, using VideoMach, which is a pretty handy and inexpensive tool, if you do a lot of animations.