Forum: Poser - OFFICIAL


Subject: Something wrong with transparencies

kawecki opened this issue on Dec 13, 2006 ยท 27 posts


bagginsbill posted Thu, 14 December 2006 at 4:31 PM

Miss Nancy, you mean sum of reflection and refraction right? These glass materials have no diffuse.

And if you do it as I did, by definition the sum is one. Why? Because I defined the refract amount to be 1 - the reflect amount.

So

refract = 1 - reflect

therefore

refract + reflect = 1
qed


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)