Photopium opened this issue on Dec 10, 2006 · 71 posts
Photopium posted Thu, 14 December 2006 at 11:08 PM
Okay, the reason it might hang is it's looking for high-res V4 maps. I thought I removed those reference calls, but evidently I missed something. Sorry about that.
As for not taking textures, I have found that they take textures just fine. I'm not sure what the problem is there. There is no change to UV's, so the only thing I can tell you is that the area is small and I wouldn't expect texturing to make a dramatic effect.
-WTB