Forum: Poser - OFFICIAL


Subject: Remapped V4 for Displacement Painting

klozen opened this issue on Dec 16, 2006 · 40 posts


Poppi posted Mon, 18 December 2006 at 4:27 PM

You could remap her parts in layers, and, offset by say 100 for each part.  You'd get a long uv that uvmapper wouldn't take, though....but, you'd have the uvs for use in zbrush.  (I've done this for a lightwave dragon i made.  i wasn't happy though, as i couldn't get many details like that.