klozen opened this issue on Dec 16, 2006 · 40 posts
Spanki posted Mon, 18 December 2006 at 4:34 PM
Quote - Spanki
The uv's are not just tiled alone , the where a few "nasty spots" did had to be fixed and offcourse there where still the notorious overlapping uv's which are fixed.
Ahh... then you might need to distribute the changes (might not though - I'd try your displacment maps on the default mesh and see if it's a problem). I think that encoding program is "RTF Encoder" or something like that.
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