kawecki opened this issue on Dec 18, 2006 · 50 posts
rigul64 posted Mon, 18 December 2006 at 10:34 PM
here is a simple scene illuminated only by an hdr image mapped to a sphere (actually it's only half a sphere), and it is used for the lighting and reflections. There are no other lights in this scene, it is strictly illuminated by the hdr image. I set the image to not be visible in the render as a background, only visible in the reflections.
here's two other links explaning High Dynamic Range Imaging or Image (not illumination)
http://www.highpoly3d.com/writer/tutorials/hdri/hdri.htm
http://en.wikipedia.org/wiki/HDRI