Anniebel opened this issue on Dec 19, 2006 · 7 posts
pjz99 posted Tue, 19 December 2006 at 1:32 AM
I think what you want is - on Advanced view in Materials Room - to create a node on Diffuse_Color -> New Node -> 2d Textures -> Image Map, which leaves you with a node you can set Image_Source for and browse for a file. You have options to UV scale, offset and tile as you like from there. Does that help?