Mason opened this issue on Dec 19, 2006 · 123 posts
nruddock posted Wed, 20 December 2006 at 3:52 PM
A few oddities with saved lights and light sets.
Saved lights are embedding the preview geometry in the PZ3 / LT2 rather than referring to a geometry resource or OBJ file.
There is a second copy of the preview geometry in each lights channel section.
When saving a single light (using the subset option), all the shadow cams are in the LT2 not just the one for the light chosen.