Forum: Poser - OFFICIAL


Subject: poser 7, memory and rendering

kobaltkween opened this issue on Dec 20, 2006 · 39 posts


TrekkieGrrrl posted Thu, 21 December 2006 at 8:12 AM

Quote - > Quote - But that bl**dy P7 car is a bad example, too. It's so ridiculously high poly that it's close to useless as far as I can tell (I haven't bothered loading it myself yet)

I've noticed that Poser 7 takes incredibly long time rendering reflections, at least if it ws reflecting materials made for Poser 6. But then again, Poser 6 flat out refused to render a pair of glasses I'd saved with Poser 5 refraction... So I guess there are a few backwards-compatibility issues at play here. Whenever I removed the materials on the glasses AND added them again from scratch in P6 I had no problems.  I suspect something similar is at stake with the reflection.

The scene wasn't set up in P6, it was set up in P7. When P7 wouldn't render, I tried the P7 saved scene in P6 and P6 rendered it.

Yes, but as I mentioned, Poser 7 apparently have a problem with reflective surfaces. And whoever set up the car MIGHT have used a poser 6 shader. Not saying it's the case but it sounds probable if it rendered better in P6.

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  Using Poser since 2002. Currently at Version 11.1 - Win 10.