Kristta opened this issue on Dec 21, 2006 · 7 posts
Tiari posted Thu, 21 December 2006 at 11:28 AM
I am not, admittedly too familliar with dynamic hair, though I assume it would work very well. You can try this, as well as this trick.
Koz free hair has tremendously good morphs. Including a bend one i do believe. The trick to doing it is to import the koz hair to your figure's head, and conform it, and morph it for movement. THEN import a second hair, thats right a second figure of the same hair. DO NOT conform it, and move it with rotation and so fourth and morphs behind her head and against the wall behind her. You can use more than two figures to get the look you are going for, of bend, moving, and tendrils of hair. Change its scales too if desired, You'd be amazed what you can accomplish with the "multi hair object" trick :). Any morphable hair should work.
Hope that helps.