Forum: Poser - OFFICIAL


Subject: poser 7, memory and rendering

kobaltkween opened this issue on Dec 20, 2006 · 39 posts


ThrommArcadia posted Thu, 21 December 2006 at 12:08 PM

I have to admit that I find relfections awefully slow to render in P7, but I figured it had more to do with th fact that I've A) jacked up my quality rendering settings and B) I leave texture filtering on (where I rarely used it in P5 or P6).

The big difference in P7 is that you cannot turn off Texture filtering for a scene, you have to do it node by node in the material room.  The option has been moved from a global one to an option on each individual texture map.

Still, I have never had P7 crash out on me.

I find it hard to believe that a scene would render in P6 and not in P7.  Not everything is equal in the render settings is my guess.  Or, like TG said, there is some weird incompatibility issue.

That's distressing news, in anycase.

But, if this is the case, then you should put it in the bug list that we've been compiling (It's in the forum somewhere close.)  We want them to fix these things for the first service patch!

I'm going to run some tests today.

I haven't even looked at that damn car yet.  Now I'm scared to.