Mason opened this issue on Dec 19, 2006 · 123 posts
Netherworks posted Thu, 21 December 2006 at 2:15 PM
Quote - not really bugs, but certainly a problem: 1. Point lights do not retain their scaled size after saving a scene file, and are difficult to move with the move tool ( they move but very slowly) Using the Trans Dials works a bit better but is a cumbersome process. 2. Mouse movement is confined to the display, rather than continuing as you click and drag... this ties into 1. Some of what I've read in this thread I've experienced too, but other things have not been an issue on my system...... Weird! I hope these two things have not already been mentioned :)
True that. I wonder if some issues are akin to openGL implementation, which could be graphics card/drivers related. Surely, the "bug eyes" one is. An older card especially one without openGL 2.0 design is going to cause problems and I expect that older Radeons are certainly going to.
Good, bad or ugly, I stick with nvidia after several bad experiences with early ATI cards.
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