Flak opened this issue on Dec 21, 2006 · 23 posts
Flak posted Fri, 22 December 2006 at 7:24 AM
Bryster - parts of it are based on real world castles (Mt St Michel and one other that I can't remember the name of), but a lot of it isn't.
ICM - yeah, being able to rotate the hdri would be very handy. Doing it in clay would be tricky I'd imagine - are there limits as to how fine structure/detail you can make in the clay and still have it survive the firing process? Or you could just make it into a very rich man's backyard 16 foot tall garden ornament ;)
fpfrdn - I think Bryce's hdri may be able to use layered/multi exposure hdri's. The different way that some of the light probes behave (downloaded pre built ones, and home made ones from an image say), and there's some tut that AS followed that uses layers to create the hdri's that he made available recently. So I suspect it does.
Dan - texture?? Scene?? I'm seriously thinking of joining the ranks of those that make grey "model only" display images lol Actually am trying to work out how to get it into the scene I want, but to keep a POV where you can still see stuff. Not easy (yet).
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