Cage opened this issue on Dec 20, 2006 · 1232 posts
Angelouscuitry posted Fri, 22 December 2006 at 4:00 PM
Cage - I was just about to ask of going from high to low, or low to high, thanks. Any idea where to find the Vertex Counts of different figures? I'm going to go start a new thread, and direct everybody back here. My first goal with this script is to get a Face Room MT onto V3, M2, or D3. I may try to get some of DAZ's body morphs over to the Face Room Figures, but I think the former would be much easier for now.
Currently, I have the script running; and I think I'm going from D3 to M2, but the GUI is a little confusing. I think there should be 6 columns, 3 for each figure, rather than just 3.
So, do I click in the first column once, then the second column once, then the third column once, then the first column a second time, then the second column a second time, and then the third column a second time.
Or click the first column twice, then the second column twice, then the third column twice?
I'm trying the former method now, on my faster PC. I got a Python dialog straight off, but it does'nt say anything. I'm taking this as not a complaint/error, and will let this run for another 10-15 minutes!
JoePublic - I think Ockham's MTbyGroup.zip is the script Cage is referring to.