CobraEye opened this issue on Nov 03, 2006 · 21 posts
Cheers posted Sat, 23 December 2006 at 6:11 AM
Quote - Maybe I am mising something but I really can't see what is the value of having both bump and displacement activated at the same time for the same material. I know that each effect can (and should) have different bitmaps. I just don't see what is the big deal in having to chose one or the other instead of loading both at the same time. Maybe a Max or Maya user can enlighten us about the benefit of having both maps active at the same time.
To keep resources down to a decent level. Take fabric with an overlaid pattern for example . You may want the pattern to show displacement, but the actual material itself probably wouldn't need it.
Cheers
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