Death_at_Midnight opened this issue on Dec 22, 2006 · 17 posts
fpfrdn3 posted Sat, 23 December 2006 at 5:56 PM
The thing is, that I don't see many at all, running projects successfully on Byrce Lightning(any amount of nodes), not even animations. In other words, it works fine, but...., no one is saying, " Hey, this render farm is fast, now I can get this project done!". I've been asking this about Lightning (from 5.5) almost a year ago now, and still haven't heard of anyone stating their scene render times or using this network method with Bryce on a regular basis. Its unlimited nodes for network, so why aren't more using this? If L2.0 ran like my other network apps, I (and others)would be cutting times down in hours and days. The only answers I got were that, L2.0 has a point of diminishing returns with Bryce projects and how many nodes(clients) you setup. Btw, not a rant, just fyi.