Forum: Poser - OFFICIAL


Subject: Poser 7 animation tools? Has anyone tried yet?

rkanyama opened this issue on Dec 12, 2006 ยท 46 posts


Dale B posted Sun, 24 December 2006 at 4:51 PM

Quote - I think Poser is an amazing animation tool capable of some amazing results. It seems interest in 3d animation is continuing to grow here in the Poser community. What I do wonder is if Poser will become a Professional tool in the future. But i think the greatest limitation is not the app one is using but the time investment it takes to create something!

Hmm. Technically possible. There need to be a few other goodies bolted on under the hood, though.... 1) Some kind of soft body dynamics for the actual 'skin'. 2) Some form of softbody mass so that things like breasts, buttocks, and large muscle groups have shape and deform due to forces applied 3) Support for on the fly micropoly subdivision to solve part of the joint problem 4) A new rigging system and some kind of conversion scheme...possibly even a second application...to preserve the usefulness of the current gigacrop of content. Or possibly a dual rig system, so the old stuff works as is, but a also a newer kind of rig that has improvements over the old system. 5) Network rendering of some form. 6) Full bidirectional fbx support. 7) Optimizations of the dynamic clothing (mainly multithreading and increasing the collision detection to reduce the pokethrough issues. Or possibly definable 'zone props' that are simply too 'large' for a mesh to penetrate). 8) Improvements in useablility, performance, and resolution on the strand based hair. Now how much all that will cost........ -_- The last stumbling block would be the industry attitude regarding Poser. It would have to win its spurs bigtime to gain a general level of acceptance in the high end of things where movie quality work is done.