Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Funny, i find the opposite. Most of the hair I like to use looks like crap if texture filtering is off. I would prefer to have it on, but it does kill resources which is why I don't render in poser 6 (haven't tried P7 yet) any longer.
Regards, Michael
Attached Link: http://www.keindesign.de/stefan/poser/scripts/p7/turn%20off%20texture%20filtering.py
> Quote - Anyhow, has a py script been made yet?stewer wrote one (save attached link).
Quote - Most of the hair I like to use looks like crap if texture filtering is off.
The transmaps used for hair usually have very fine detail, so you need to use a smaller value for the shading rate.
For P7, there shouldn't be resource problems with Texture Filtering due to the new texture paging code.
Quote - Never used texture filtering as it eats RAM in huge quantities :)
I ran some brutal test renders with P7 last night ... the same scene twice, first with filtering enabled on all textures, and again with filtering completely disabled. I couldn't detect any significant impact on resources. It used almost exactly the same amount of memory, to within a few kilobytes.
Didn't time them, unfortunately, so I don't yet know how much this new filtering affects render speed.
I'll admit this, though ... P6 could never finish rendering that scene file on its own without some major compromises on my part. There have definitely been some changes for the better.
Quote - What is texture filtering supposed to do?
Texture filtering is used to reduce or eliminate moiré patterns and other artifacts that may otherwise appear in finely-detailed textures. It can help with hair materials in Firefly, for instance.
Quote - Where is it controlled from?
In Poser 7, texture-filtering is controlled from the material room, as an option on each image-map node. It defaults to Quality, but can also be set to Fast or None.
Quote - Funny, i find the opposite. Most of the hair I like to use looks like crap if texture filtering is off. I would prefer to have it on, but it does kill resources which is why I don't render in poser 6 (haven't tried P7 yet) any longer.
I never used texture filtering but set the MinShading rate to about 0.02 in the Render settings. Hair, brows and lashes turned out perfect.
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I think it sucks big time having to turn texture filtering off all the time. What was eF thinking , again. (knocks on eF forehead, Hello, any body occupy this space?) Anyhow, has a py script been made yet? What do I need to bribe someone with to get one made?
I know, I need to learn how to do py scripts myself, I hate having to ask for anything.