BAR-CODE opened this issue on Dec 24, 2006 · 50 posts
slinger posted Sun, 24 December 2006 at 8:34 PM
I agree jumpstartme2, 'rosity always gives away loads of freebies at Christmastime, and even if you read the "advertising" for the "25 gift" there's nothing overtly misleading...I just think that (and this is a personal opinion only, obviously) it was over-hyped, and people's perception of the so-called "gifts" was lifted too high by the ad copy.
Regarding the "commercial add-on" type thingies, I'll quote you an excerpt from a post of mine at PlanIt 3D if I may...
*Here's the thing...If I walk into a regular high street shop/store and they offer me something for "free" it's probably going a "thank you" for purchasing one of their products previously, or to encourage me to buy something in the near future, that's how it works. Why on earth do we expect it to work any different in the realms of 3D?
If I'd actually bought the V3 supersplurgy combat gear I'd be extremely happy that the merchant who produced it was gifting me a set of 15 electro-bang weapons to go with the suit, or a set of 12 camo textures for it.
If I didn't already buy the suit, maybe the added incentive of those freebies would entice me to do so...which is what the merchant is aiming at, either boosting sales or saying thanks for a previous purchase and letting me know that if I stick with their products I can look forward to a similar level of gratitude or support.
I can understand how that works, and if I was a commercial person myself I'd probably try to tie users into my stuff instead of giving it all away for free like I do now.
I think the problem here is, just what I said at the start. People's expectations were raised, and the offer fell WAY short of those expectations.
Just my $0.02 as ever.
The liver is evil - It must be punished.