Forum: Poser - OFFICIAL


Subject: Texture problems after OBJ import into Maya

ConSeannery opened this issue on Dec 21, 2006 · 8 posts


replicand posted Sun, 24 December 2006 at 11:06 PM

Unfortunately you'll need to log into the T4M forums to download the suite (it's a collection of programs and scripts about 3MB). I don't have an IM account but you can e-mail at raxajack@hotmail.com and I will send it to you. There's MEL scripts for Maya versions 5-7 although you can modify it for version 8 by changing the version number using a hex editor (so I've read; I've never tried it). What is a graphical confirmation code?

Yeah, I've heard about the Greenbriar plugin. The reasons I didn't go for it include: 

it's $125 and T4M is free (although there appears to be very little activity on the site); 

the CR2 loader can't load all the morphs at the same time while T4M easily does. The mesh and the morphs are separate files; 

the animation loader is alot like Reiss Body Studio where a PZ3 file is hosted and cannot be modified in Maya. I created my own rigs which are partially automated with MEL scrpits; 

as of version 1, joints need to be edited on the smooth skin. For $125, I really don't want to edit smooth skins. Doing it manually takes more time but insures the joints, their orientation and the smooth skin are exactly what I want.