Forum: Bryce


Subject: Ship Interior Test Renders

brycetech opened this issue on Dec 25, 2006 ยท 38 posts


Elfwine posted Tue, 26 December 2006 at 2:35 AM

I agree with how cool these look but you did welcome comments/critiques. Please keep in mind that these are just my own few simple thoughts I have concerning interior spaceship design and are not meant to belittle the excellent work you've done. These are just ideas for you to think about and kick around. Draping hoses look cool but would be a crew entanglement hazard. Wouldn't the crew also constantly bash their knees on the hard metal pipes just under the consoles and in the asles? Wouldn't spaceship instrumentation take more advantage of the three dimensional space surrounding each crew station? Dark interiors lend a foreboding/spooky look, but are not very practical. A white or brightly colored interior reduces the amount of power needed to illuminate a space, and in an emergency makes it easier to see things in a low light/power situation. Large control handles get caught on clothing, or inadvertantly switched by a careless crewman floating by (assuming zero-g). All switches should be small, vital ones protected by covers. There are no chair restraints, can't have crewmen flailing about. I do hope you find some of these thoughts useful. cheers! :)

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