RCT opened this issue on Dec 26, 2006 · 35 posts
Rayraz posted Thu, 28 December 2006 at 2:39 PM
Quote - > Quote - ...it might be a good idea to also slowly start looking into some other software that renders faster. Especially if you love to do highly complicated scenes.
That´s actually a tough choice. What bryce lack in speed, it compensate with beeing able to handle extreme polycounts very well, which would be necessary for those complex scenes.
oh yea ur right about that one :-s damn.. i almost forgot about that haha. ur absolutely right! though there's a few memory optimizing functions in mental ray that i know of (u do need to set falloff limits on ur FG to make it actually work in indirect light calculations) but u do tend to have probs with polycount much sooner then with bryce...
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