patorak opened this issue on Sep 11, 2006 · 64 posts
patorak posted Sat, 30 December 2006 at 4:04 PM
Hello jecnodde,
Absolutely! The only thing is, I ran into the worst case scenario. Jessi is not symmetrical about the Y axis. Because of this my UVmapping functon skews the map. Therefore I've been moving 34461 vertices by hand, which really tends to bog down, considering I can't work in symmetrical mode either because of this. I got to tell you though that I've been seriously thinking about rebuilding her mesh, release the RTE in the freebies, and let everyone transfer the morphs using Ocham and cages python scripts. If I do, is there anything you'd like to see changed on her?
Cheers,
Patorak