Forum: Poser - OFFICIAL


Subject: Do you have a hard time finding things in Poser once they've been installed?

jhustead opened this issue on Jan 01, 2007 · 26 posts


trobbins2 posted Tue, 02 January 2007 at 8:26 PM

Quote - Files and working our what names are whos when poser is looking for say a texture, is a real nightmare.

This is a suggestion, why can't every provider use the same name for all items in all folders ie the same name used in character should also be used in geometries, textures, pose and so on why can't this be.

Or why can't we do away with folders altogether and just stuff every texture without the folders into textures folders, or I guess there may be textures called the same name?? which would cause problems.

We may find it easyer to remember item names rather than the creators names, no offence to them in anyway intended here.

Anyhow my first suggestion seems real enough.

Rowlando

 

Well, part of the problem would be if everyone used a standardized or near standardized way of naming installing the files would become a real pain.

Imagine, for example, the pool table someone mentioned earlier.   If it's a figure it would perhaps go into a folder under characters called "Game Room" and then the pool table.cr2 file would be in that folder.

Under textures another folder called game room with some easy to recognize texture names like felt, wood, etc...

Sounds great?  Sure, until the next time your out and about and find another model of a pool table you like.  You download it and install it, and because it uses similar names in similar folder it overwrites some if not all of your original pool table.   So as long as you'd be happy only having one pool table figure or spending a ton of time renaming everything in the download file before installing it or run the risk of overwriting some other files used by some other prop/figure/character.

So most artists/vendors generally go out of their way to make their directory names at least somewhat unique, thus avoiding the potential risk of overwriting something else the customer may have installed that they want to keep.

Sure, that does make it a little more difficult to find certain items like texture files and the like, but just imagine how hacked off you'd get if you had some custom textures or tweaks stored under fairly common, common sense file names only to have them overwritten by installilng someone elses distributed file?  I know the artist or vendor in question would get quite the tounge lashing over something like that.

So really your suggestion is a double edged sword, it would be great if they could implement something like that but due to the way the software works it makes installing new items a bit impractical.

Just my 2 cents worth.. :)