Claymor opened this issue on Jan 02, 2007 · 29 posts
Claymor posted Tue, 02 January 2007 at 11:05 PM
A good snowy texture is essential on your ground plane for this scene.
Create a circle laying out the first row of primative neo-cubes.
Be sure to close in that last gap or you'll be in for trouble later on.
Notice that this initial layer of primatives is set on the snow plane and NOT on the ground plane beneath. That allows you to boolean out a bit of a door later on.