patorak opened this issue on Dec 27, 2006 ยท 103 posts
Dale B posted Wed, 03 January 2007 at 8:44 PM
Just to throw encouragement, don't be hesitant about trying new rig designs. Anton did that with Apollo Maximus, and while it does take a bit of getting used to, it can produce some better results. Right now, Poser is starting to be used more and more -as- an animation tool; getting folks to think outside the standard rigging box is a good thing IMHO. The non-linear animating capability is also going to require breaking folks of the habit of doing it all in one layer.....but the results will be better animnations and more reuseability of some motion patterns. Folks are going to have to adjust to the fact that Sydney has that extra torso joint, which kind of blows most of the old poses to one degree or another, unless you can get them all saved as universal poses. But the result is that unlike any other mesh, Sydney can bend forward better and further before the mesh breaks. Don't hobble yourself. The greatest thing about Poser is the ways that creative folks find to compensate for the fact that it was born and still bears the burden of being a virtual woody. A lot of the things we have now are the direct results of the likes of Syyd, Yamato, Traveller, PhilC, Anton, Ziggie, Dodger, Maz, and a hell of a lot more pushing that poor old P4 app in ways that no one intended. A lot of things we the user asked for found its way into P7. A character that shines....but would positively flouresce with further improvements in the app might be just the thing to fuel the next leap forward. Maybe even a 'Pro' version built from scratch just for the animators and pro crowd.....