Forum: Poser - OFFICIAL


Subject: Crowded room

pchoate opened this issue on Jan 05, 2007 · 11 posts


vilters posted Sat, 06 January 2007 at 10:10 AM

Low res people.
You do have a lot of them already.

The origional P1 figures.
I remapped them with the free uvmapper only to get a bigger front face to work on.
Remorphed them in the free anim8or to make them usable (for my purposes)
Easy to morph clothing into the origional mesh. Blouses, skirts; pants, boots etc.
Work with a medium texturing like 2000 x 1500, and paint the body and the clothes you want on them.
Details can go in a displacement map of the same size. (nipples, public hair, beard, brows etc)

Seocondly, if you want a bit more detail, use the P4 Lo Res figures.
Do the same as above.

Aso you CAN use the standard Poser low res hair.
Make a texture (does NOT have to be very detrailed) and do:

  1. Put the blender in the displacement map at 0.3 with a noise and a weave texture.
    Set the weave at x=20 and leave y at 0. (For some hair you have to reverse these settings.
  2. If you use the P4-Lo Res figures, most ( not all) P4 clothing should work.
    Do a search on my name and you should find some examples. if not I can mail then to you.

Tony

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!