pchoate opened this issue on Jan 05, 2007 · 11 posts
vilters posted Sat, 06 January 2007 at 10:10 AM
Low res people.
You do have a lot of them already.
The origional P1 figures.
I remapped them with the free uvmapper only to get a bigger front face to work on.
Remorphed them in the free anim8or to make them usable (for my purposes)
Easy to morph clothing into the origional mesh. Blouses, skirts; pants, boots etc.
Work with a medium texturing like 2000 x 1500, and paint the body and the clothes you want on them.
Details can go in a displacement map of the same size. (nipples, public hair, beard, brows etc)
Seocondly, if you want a bit more detail, use the P4 Lo Res figures.
Do the same as above.
Aso you CAN use the standard Poser low res hair.
Make a texture (does NOT have to be very detrailed) and do:
Tony
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!