Cage opened this issue on Dec 20, 2006 · 1232 posts
Spanki posted Sun, 07 January 2007 at 9:56 AM
Quote - I've been thinking about writing a Tailor-like Python script that doesn't use "closest vertex", but instead uses a weighted average of close vertices: each "morph donor" vertex within a certain distance of the vertex to be calculated contributes to the displacement, inversely proportional to its distance.
Yep, that approach is similar to the most recent idea we've been talking about in this thread (might be back a page or so by now). But were you thinking of this being a shape-matching method, or a morph-delta-correlation method? In other words, given the hypothetical situation of Sydney head and V3 head, does it make Syndey's head look like V3's head, or does it just transfer the 'nose longer' morph over?
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