Forum: Poser - OFFICIAL


Subject: 3 more advanced questions please...

FutureFantasyDesign opened this issue on Jan 08, 2007 ยท 28 posts


templargfx posted Mon, 08 January 2007 at 7:15 PM

one thing people never do is setup per object shading rates, this will make or break complex renders.

basically, every object has a shading rate. I think the default is 0.10 or something like that. anyway...

if you have an object with a high res texture, 0.2-0.5 will show it without any loss. if you have an object with extremely detailed shaders 0.1-0.2 will do them, but I go 0.05 for V4 and my skin shader.

objects that are basic colors, or have relatively low resolution textures on them can be upped to 1 or higher without them rendering any different.

my render setting for a final render are as follows :

Min Shading Rate - 0.0
Raytracing ON
Shadows ON
Max Reflections - 8
Max Tex Size 4096
Pixel Samples 7
Sync post on 1
Smoothing ON
Depth Of Field ON (I always use DOF)

oh, dont ever set an object with a material with complex shaders to a min shading rate of 0.0. although poser isnt guarenteed to crash, it will seem like it, as it will take an eternity to render the image.

Sure thing Ariana

TemplarGFX
3D Hobbyist since 1996
I use poser native units

167 Car Materials for Poser